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- Path: news1.h1.usa.pipeline.com!usenet
- From: grantp@usa.pipeline.com(Pete)
- Newsgroups: comp.lang.c++
- Subject: Re: Idle curiosity: Delphi properties in C++
- Date: 18 Jan 1996 17:53:54 GMT
- Organization: Kalevi, Inc.
- Message-ID: <4dm1fi$qjq@news1.usa.pipeline.com>
- References: <4dk4ch$680@seagoon.newcastle.edu.au>
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- On Jan 18, 1996 01:31:13 in article <Re: Idle curiosity: Delphi properties
- in C++>, 'mazz@faceng.newcastle.edu.au (Richard Mazzaferri)' wrote:
-
-
- >The difficulty in C++ is that there is really no concept of a unit.
- Header
- >files and source files are _not_ the same thing. This is a contributing
- >factor to the reason why C++ compilation is _so_ slow compared to a decent
-
- >Pascal compiler - none of the public declarations from a header file can
- be
- >stored in compiled form in the compiled unit file because the header could
-
- >be compiled differently next time using different preprocessor
- definitions.
- > [... rest deleted for brevity's sake ..]
-
- Actually, precompiled headers go a long way towards solving this
- problem. Modern compilers detect differenct preprocessor definitions
- to a great extent. There is a small price to pay for the flexibility.
-
- --
- Pete Grant
- Kalevi, Inc.
- Object Oriented Software Development
-